Monthly Archives: October 2011

Heroism

I’m very pleased. City of Heroes is now free-to-play, and it runs on my wife’s computer. This is good news because it runs very poorly on my aging laptop. Looks like I’ll be making my way back to Paragon City and the Rogue Isles once again. Woot! I’ve updated the “Game With Me!” page with the servers I play on.

My main character is a fire blaster called Godslave. I don’t roleplay on CoH, but I do like to write backstories for my characters. Here’s his:

You can't see the Hellion tattoos when I wear the armor. One day, we hit a store in Atlas. It was five of us against one old guy. We were't worried. So we rush in, and the guy pulls a shotgun. Next thing I know, the shotgun's sliding across the floor, and he's on the floor, bleeding from the mouth. I didn't know I'd jumped the counter and kicked him until I saw the security footage later. So I'm standing over the old guy with my hand pointed at his face, and my friend Malcom's screaming at me to blast him. And I was about to do it. I was gonna kill him. But out of nowhere, this Scripture hit me. Like a voice, but... I can't even describe it. "Your brother's blood cries out to me from the ground." From the Book of Genesis. God talking to Cain after he'd killed Abel. It stopped me in my tracks. And it got me thinking. I've been bought at a price, twice now. Once when Jesus took my sin on His shoulders, and again on that day in Atlas. I owe God everything. It's time I acted like it.

Appropriately, the next XLM Bible Study will be entitled Holiness is a Superpower. We talked about the power of the cross this month; next month, we’ll talk about the power of the Holy Spirit to make us new. Access to divine wisdom. Superhuman endurance. Hellfire immunity.

We’ll also talk about what steals our power.  Superheroes have weaknesses, and we’re no different.

If you’re on City of Heroes, feel free to chat! And if you’d like to attend the Bible Study, keep an eye on the Facebook page. We’d be glad to have you.

Why the Cross is the Most Epic Thing Ever

This last Saturday was the first Extra Life Ministries Bible Study. We’re off to a good start.

We spent about forty minutes talking about — as you may have caught in the title — why the cross is the most epic thing ever. I’ve posted my notes below, after the link to the recording.

After the study, we shared some lunch and hung out. I can heartily recommend Safeway-brand frozen lasagna, by the way.

Plans are already underway for next month’s study. We’re gonna try to have it in a local comic book shop. The lesson, I’m thinking, is gonna be about how holiness is practically a superpower. More details to come.

Until then, thank you so much to everyone who came on Saturday, and everyone else who follows XLM as it develops into what God made it to be. Here’s our first Bible study.

Why the Cross is the Most Epic Thing Ever (.mp3)

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We say things all the time like “Jesus died for your sins.” We call Him the “lamb of God.” We sing songs like “The Wonderful Cross.” All of Christianity seems focused around this one event: the death of Jesus Christ on the cross. It’s a big deal. And today, I want to talk about why.

Read the rest of this entry

XLM Bible Study!

You’re invited to the inaugural Extra Life Ministries Bible Study! We’ll discuss a Biblical topic for about 45 minutes, then have lunch and hang out. Questions are very welcome.

This week: Why the Cross is the Most Epic Event in All History.

There’s a reason Christians make such a big deal about the cross. It’s the central event of our religion. Without it, nothing else we preach about really matters. But even beyond that? It’s pure genius.

Come join us!

Blasting Bad Guys

I’m just now playing through Fallout 3, and I’m enjoying it a lot. I love post-apocalyptic fiction. It’s also been a while since I played through an RPG, so it’s a nice change of pace from my usual shooters.

When I play video games, I get pretty immersed; that’s doubly true with roleplaying games. I try to keep a healthy distance from my characters, but I find myself getting into them all the same. Most often, I play characters somewhat similarly to the way I think I would act in their situation.

For example, when I found myself in the first subway area in Fallout, I was reluctant to open fire on the first raider I saw. I had put a lot of points into the Speech skill so I could talk my way out of problems, and I hoped I could do so with the leather-clad gentlemen with the handgun. Yeah. Not so much.

In RPGs like this one, you gotta have stuff to kill for experience. Enemies. And you can often tell they’re enemies because they’re marked as such: in Fallout 3, their names appear in red. It makes things simple. If someone has an actual name and it appears in green, chat ’em up. If they have a generic title that appears in red? Apply shotgun. Reload. Repeat until dead.

Neatly-labeled enemies are great for video games.

If we treat real people like that, we have a problem. Read the rest of this entry